The Creative Process
From Concept to Creation
Our creative process began with establishing a clear information architecture for guiding the wireframing of pages. This involved mapping user flows and organizing information intuitively. At the same time, we developed the communication concept and text, while also focusing on UI design, to ensure visual alignment with the in-house design system.
A key part of our process was creating a storyboard for an animation video, which was designed to introduce users to the ePA in a clear and engaging manner. The resulting video was also fully conceptualized and produced by ENNOstudio. Additionally, we designed a quiz module to provide a playful, interactive learning experience that boosts user engagement with the ePA system.
UI Design
Integrating BARMER’s Brand with the 'Puls' Design System for Optimal Usability
The creation of UI designs for BARMER – incorporated into the “Puls” design system from IBMX and BARMER – followed a structured approach to ensure consistency, usability and brand identity compatability. The process is based on the “Puls” guidelines, which provide detailed specifications for colors, typography, icons and other design elements. This ensures that the UI designs consistently reflect BARMER’s visual identity. Additionally, the design focuses on delivering high usability, making the interface intuitive and user-friendly, but still aligned to the design system. This method guarantees a seamless integration of the BARMER brand and a user experience that is functional and accessible.
Gamification
Video Creation and Engaging Quizzes for Intuitive Understanding
For the BARMER ePA project our content creation focused on making complex information more accessible and engaging. A key component was an explanatory video, for which ENNOstudio developed the concept, storyboard, script, visual elements and animation. The video communicated the benefits and functionality of the ePA effectively and became a central educational tool in the campaign.
Additionally, we designed a quiz module to incorporate gamification at the end of each chapter. This module was crafted to make learning about the ePA an informative and enjoyable experience, encouraging deeper engagement with the content and rewarding user interest.